Stud.IP Uni Oldenburg
University of Oldenburg
31.10.2020 15:13:48
inf100 - Human Computer Interaction (Complete module description)
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Module label Human Computer Interaction
Module code inf100
Credit points 6.0 KP
Workload 180 h
Faculty/Institute Department of Computing Science
Used in course of study
  • Master's Programme Business Informatics (Master) > Akzentsetzungsmodule der Informatik
  • Master's Programme Computing Science (Master) > Praktische Informatik
  • Master's Programme Embedded Systems and Microrobotics (Master) > Akzentsetzungsmodule
  • Master's Programme Engineering of Socio-Technical Systems (Master) > Embedded Brain Computer Interaction
  • Master's Programme Engineering of Socio-Technical Systems (Master) > Human-Computer Interaction
Contact person
Module responsibility
Authorized examiners
Entry requirements
Skills to be acquired in this module
Professional competence
The students:
  • Name the human-computer interaction core principles
  • Characterise the basic elements of the human-centered design of interactive systems

Methodological competence
The students:
  • Comprehend context of use and user requirements of human-machine interfaces
  • Design, develop and evaluate human-machine interfaces
  • Conduct experiments with their prototypes

Social competence
The students:
  • Implement human-computer interfaces in practical hands-on projects in teams
  • Evaluate human-machine interfaces with potential users
  • Develop and present solutions for Human-Computer Interaction related problems
  • Integrate technical and factual comments into own results
Module contents
The module introduces the field of human-computer interfaces and their historical context. Moreover, it shows motivating examples of human-computer interaction.
The module covers the core principles of human-computer interaction. In detail, the module deals with the design concepts of interactive systems: context of use, requirements and task analysis, human perception capabilities, design process,usability, prototyping and evaluation. During the practical project a concrete human-computer interface will be designed, developed and evaluated according to this concepts.
Reader's advisory
  • Alan Dix, Jane Finlay, Gegory Abowd, Russel Beale, Human Computer Interaction Person, 2004.
  • Markus Dahm, Grundlagen der Mensch Computer-Interaktion. Pearson, 2006
  • Literature in the reserve shelf in the university bibliography. Link list in Stud.IP.
Languages of instruction German, English
Duration (semesters) 1 Semester
Module frequency once a year
Module capacity unlimited
Modullevel AS (Akzentsetzung / Accentuation)
Modulart Pflicht o. Wahlpflicht / compulsory or optioal
Lern-/Lehrform / Type of program V+P
Vorkenntnisse / Previous knowledge Grundkenntnisse Programmierung
Course type Comment SWS Frequency Workload attendance
Lecture 2.00 SuSe 28 h
Tutorial 2.00 SuSe 28 h
Total time of attendance for the module 56 h
Examination Time of examination Type of examination
Final exam of module
The completed practical projects will be presented on a single project day, which will take place at the end of the lecture period. The oral exam takes place within the last two weeks of the lecture period. If necessary, re-examinations will take place at the end of the term. Find out more about the schedule on the websites of the department and in Stud.IP.
Practical group project which progress has to be presented regularly during the tutorials. Oral exam on the topics of the lecture. Practical project and oral exam count 50% each to the final grade. Both practical project and oral exam have to be passed individually.