Stud.IP Uni Oldenburg
University of Oldenburg
19.05.2022 14:40:36
inf657 - Product Engineering (Course overview)
Department of Computing Science 6 KP
Module components Semester courses Wintersemester 2021/2022 Examination
Lecture
  • Unlimited access 2.01.657 - Product Engineering Show lecturers
    • Dr.-Ing. Benjamin Weinert

    Wednesday: 14:00 - 16:00, weekly (from 20/10/21)

    Eine nähere Beschreibung finden sie in den Details dieser Veranstaltung

  • Unlimited access 2.01.657-1 - Product Engineering Show lecturers
    • Dr.-Ing. Benjamin Weinert

    Wednesday: 16:00 - 18:00, weekly (from 20/10/21)

    Eine nähere Beschreibung finden sie in den Details dieser Veranstaltung

Exercises
  • Unlimited access 2.01.657 - Product Engineering Show lecturers
    • Dr.-Ing. Benjamin Weinert

    Wednesday: 14:00 - 16:00, weekly (from 20/10/21)

    Eine nähere Beschreibung finden sie in den Details dieser Veranstaltung

Notes for the module
Reference text
The lecture material contains English parts
Time of examination
At the end of the lecture period
Module examination
Written exam or oral exam, or written documentation or Presentation or Porfolio
Skills to be acquired in this module
Focus of this module is to learn and apply the product engineering process. A project will enable the students to design a product from the idea to the prototype. More specifically, a systematic, partial domain-specific, approach to solve technical problems and aspects of project management will be learned.
Regular meetings are used to train the presentation capabilities of the students and to schedule working packages within the teams.

Professional competence
The students:
  • learn and try out the handling of virtual and physical prototypes
  • learn and try out the construction and validation of virtual prototypes with the aid of CAD-applications
  • learn and combine different basic development concepts from the mechanical engineering, microelectronics, control engineering and software engineering


Methodological competence
The students:
  • learn and try out project management concepts
  • learn and recognise the connections of different development concepts from different fields, e.g. mechanical engineering, control engineering, microelectronics and software engineering
  • develop own products with creativity techniques
  • schedule and organise the product development supported by project management techniques independently
  • learn the systematic refining of their own product idea with SysML
  • design and test products with state-of-the-art CAD-applications


Social competence
The students:
  • impart their structure and mode of action to other people
  • develop their own products in small teams
  • present their solutions to groups
  • integrate criticism to their solutions
  • support other groups by giving appropriate criticism


Self-competence
The students:
  • recognise and reflect their own limitations to get familiar and to plan a project in an unknown field (e.g. maritime construction/industries)