The presentation of the practical exercises takes place during the semester at tutorial times. The first written short test concerns contents of the first five lectures and takes place in the weeks after the fifth lecture. The second short test concerns the contents of the remaining lectures and follows shortly after the end of the lecture period. The exact dates will be announced in the first lecture as well as in the teaching management system.
Praktikal tasks and two written exams. Project and written exam
Skills to be acquired in this module
**Professional competence** The students:
-can describe and explain an iterative process to develop interactive systems. - can classify a method known from the lecture into that process - name the basic concepts and characteristics of usable user interfaces - name and explain established guidelines and heuristics of the user-centered design of interactive systems
**Methodological competence:** The students:
-can name and explain methods for context of use and/or user requirements analysis.
- can name methods for the design and prototypical implementation of interactive systems and discuss their advantages and disadvantage. - can explain established methods for usability testing.
- can evaluate a given user interface with regard to potential usability problems.
**Social competence** The students:
- can present solutions to usability problems or results of an usability evaluation in the plenum.
**Self competence** The students:
- can accept criticisms by their peer group as valuable contributions to their solutions.