Module label | Programming, Algorithms and Data Structures |
Module code | inf030 |
Credit points | 9.0 KP |
Workload | 270 h |
Institute directory | Department of Computing Science |
Applicability of the module |
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Responsible persons |
Lehrenden, Die im Modul (Authorized examiners)
Schönberg, Christian (Module responsibility)
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Prerequisites | |
Skills to be acquired in this module | Programming is one of the basic activities of computer scientists and a prerequisite for many other courses in computer science studies. The aim of the module "Programming, Data Structures and Algorithms" is to learn the basic concepts of imperative, procedural and object-oriented programming using the Java programming language and to present known, efficient algorithms and data structures for various, frequently occurring problems. After completing the module, the students should be able to independently develop imperative and simple object-oriented programmes based on Java for solving smaller problems and assess the efficiency of their programmes. They should also be able to apply important algorithms and select them based on their complexity.The students: - describe basic concepts of imperative programming with Java - recognise imperative programming terminology and use the appropriate terms accurately in discussions - recognise basic terminology of object-oriented programming - describe what programs presented to them do - independently develop programs to solve small problems - systematically examine their own and other people's programmes for errors - use modern programme development environments to develop and test programmes - create algorithms with general design concepts (e.g. Greedy method, divide-and-conquer method) - name algorithms and data structures for solving common problems and evaluate their applicability - name problems of efficiency of algorithmic solutions of concrete problems and evaluate them - make a well-founded choice of an algorithm and a data structure for solving a concrete problem - apply the learned algorithms and data structures sensibly to given and concrete problems**Methodogical competence** The students: - solve given problems from the point of view of imperative or object-oriented programming - transfer practical experience in programme development to new tasks**Social competence** The students: - communicate the structure and mode of operation of self-developed programmes to others - present solutions to small tasks in front of groups**Self-competence** The students: - organise themselves in finding algorithmic solutions to small and medium-sized problems in computer science - incorporate the concepts of general programme design in their actions |
Module contents | In the first part, general basic concepts of programming are introduced: - Algorithm, programming languages, computer - development tools, development phases - compilers - grammars - logic The second part deals with basic programming concepts: - data types - variables - Expressions, statements - control structures - Methods, parameters - recursion - Reference data types, arrays - Classes, objects - Documentation - Testing
The third part contains an introduction to data structures and algorithms as well as a discussion of their efficiency, i.e. the computational effort or memory requirements depending on the amount of data to be processed. The module introduces known, efficient algorithms and data structures for various, frequently occurring problems. These include in particular: - Methods for searching for keys, as well as insertion and deletion in dynamic data sets, e.g. lists, trees, AVL trees or hash methods,- Methods for searching for text patterns, - Methods for sorting data by key values, e.g. QuickSort and HeapSort, - Graph-based applications, e.g. for finding shortest paths in graphs. The lecture part is supplemented by a comprehensive exercise part, in which in particular the taught programming contents are implemented in practical examples. |
Reader's advisory | Essential: Lecture Notes (made available either in printed form or via Stud.IP during the course of the lecture)
Good secondary literature: Dietmar Ratz, Jens Scheffler, Detlev Seese, Jan Wiesenberger: Grundkurs Programmieren in Java, Carl Hanser Verlag. Joachim Goll, Cornelia Heinisch: Java als erste Programmiersprache, Springer Vieweg Verlag Ottmann, Widmayer: Algorithmen und Datenstrukturen. Spektrum Verlag, 5. Auflage, 2012 Segdewick, Wayne: Algorithms. Addison Wesley, 4th ed., 2011 Siege: Einführung in die Informatik. Shaker Verlag, 2013 |
Links |
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Language of instruction | German |
Duration (semesters) | 1 Semester |
Module frequency | WiSe |
Module capacity | unlimited |
Modullevel / module level | BC (Basiscurriculum / Base curriculum) |
Modulart / typ of module | Pflicht / Mandatory |
Lehr-/Lernform / Teaching/Learning method | V+Ü |
Vorkenntnisse / Previous knowledge |
Course type | Comment | SWS | Frequency | Workload of compulsory attendance |
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Lecture | 4 | WiSe | 56 | |
Exercises | 2 | WiSe | 28 | |
Total time of attendance for the module | 84 h |
Examination | Time of examination | Type of examination |
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Final exam of module | At the End of the Semester |
Portfolio / Klausur /mündliche Prüfung |