Personal details
Title | Shape-change for secondary affordances |
Description | Affordances in the context of Human-Computer Interaction refer to just those action possibilities offered by an object that are readily perceivable by an actor. A common mug affords holding a beverage, e.g. for drinking purposes. However, the form of the mug may also afford other interactions, especially when translated to the domain of HCI. For this it may also be necessary that the household item changes its shape to reveal these so-called "secondary affordances". This thesis will explore, how household items have to deform to make their secondary affordances obvious. This topic can be realized in VR or as an real-life inquiry, tinkering, demonstration. |
Home institution | Department of Computing Science |
Type of work | practical / application-focused |
Type of thesis | Master's degree |
Author | Dr.-Ing. Heiko Müller |
Status | available |
Problem statement | |
Requirement | |
Created | 01/11/23 |