Personal details
Title | Simulation of deformations for secondary affordances in VR |
Description | Current smart home environments do not always involve intuitive operating concepts. Voice and touchscreen inputs may be unsuitable, while the extension of everyday objects to interaction elements is promising. In this thesis, you will explore which household objects could be suitable for ubiquitous computing by deforming them to display secondary affordances. You will explore how these objects should deform. Model in VR, test and evaluate with participants. Change speed, maximum deformation, Uncanny Valley of deformations. |
Home institution | Department of Computing Science |
Type of work | practical / application-focused |
Type of thesis | Master's degree |
Author | Dr.-Ing. Heiko Müller |
Status | available |
Problem statement | |
Requirement | |
Created | 01/11/23 |